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Arthaazia
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MessagePosté le: Mer 25 Mai - 09:58 (2011)    Sujet du message: Nerf * nerf = nerf au carré Répondre en citant

Citation:
Dungeons & Raids

Dungeon Journal is in the process of being implemented. While some UI elements may exist in the current Public Test Realm build, the feature is not yet complete.
The Firelands, a new 10- and 25-player raid, is now available for limited testing. Please visit the PTR Discussion forum for the latest raid testing schedule.


Bastion of Twilight


The damage modifier on Normal has been reduced for Arion, Elementium Monstrosity, Feludius, Ignacius, and Terrastra.
Removed one of each type of Bound elemental from the Ascendant Council chamber.

Arion

Chain Lightning damage has been reduced.

Cho’gall

Health, melee damage, Health of Corrupting Adherent, Depravity damage, Corrupting Crash damage, Flaming Destruction damage, and Unleashed Shadows damage has all been reduced by 20%.
Corrupting Crash and Depravity
Halved the amount of Corruption they give to 5 from 10.
Corrupted Bite effect caused by Blood of the Old God reduced.
Damage Taken from Corruption of the Old God per Corrupted Blood has been reduced from 3% per stack to 2% per stack.
Debilitating Beam damage has been reduced by 20% to 6,400.
The duration of Twisted Devotion has been reduced by 25%.

Dragon Siblings

Health, melee damage, Twilight Meteorite damage, Devouring Flames, Blackout damage, Unstable Twilight damage, Twilight Zone damage, Twilight Blast damage, Fabulous Flames damage, has all been reduced by 20%.

Elementium Monstrosity

Electrical Instability damage has been reduced.

Feludius

Damage due to being Frozen while Waterlogged has been reduced.

Halfus

Health, melee damage, Fireball/Fireball Barrage damage, Furious Roar damage, Scorching Breath damage, Shadow Nova damage, has all been reduced by 20%.
Nether Scion, Slate Dragon, Storm Rider, Time Warden, and Orphaned Emerald Whelp health has been reduced by 20%.
Shadow Nova base cast time has been increased.

Ignacious

Rising Flames now increases damage by 3% per stack, down from 5%.

Terrastra

Harden Skin now increases Physical damage dealt by 20% (down from 100%.)


Blackwing Descent


Atramedes

Health, melee damage, modulation damage, Roaring Flame Breath damage, and Searing Flame damage has all been reduced by 20%.
Modulation no longer causes Sound in normal difficulty.
Sound given by Sonar Pulse has been reduced to 3 (from 5.)

Chimaeron

Health reduced by 20% and melee damage reduced by 10%.
Chimaeron will now only cast two caustic slimes per 30 second cycle, at second 17 and second 23.

Drakeadon Mongrel

Time Lapse no longer stuns.
Frost Burn silence is now 3 seconds

Dwarven Kings

Whirlwind no longer drops threat.
Execution sentence now deals damage only.
Shield of Light absorption now reduced.

Magmaw

Damage and hit points reduced by 20%.
Lava Parasites have been diminished
Lava Spew damage, Magma Spit damage, Massive Crash damage, and Infectious Vomit damage have all been been reduced.
Mangled Lifeless no longer instantly kills, and damage has been reduced.
Parasitic Infection has been decreased.

Maloriak

Health, damage, Aberation health/damage, Arcane Storm damage, Prime Subject damage, Flash Freeze/Shatter damage, and Scorching Blast damage has all been decreased by 20%.
Aberration stacking damage buff decreased.
Prime Subjects no longer fixate, and are no longer immune to taunt.

Nefarian

Animated Bone Warriors take 33 seconds to fall over, (down from 50.)
Blast Nova cast time increased.
Chromatic Prototype Health reduced 20%.
Electrocute damage reduced 30%.
Fewer Animated Bone warriors spawn.
Magma Stacking debuff effect reduced 75%.
Nefarian health and melee damage reduced by 20%.
Nefarian's Shadowblaze cast frequency cannot increase beyond 1 per 15 sec.
Onyxia health and melee damage reduced by 20%.
Shadowflame Barrage damage reduced 20%.
Tail Lash damage reduced 50%.

Omnotron Council

Barrier absorb amount increased by 100%.
Increased the cooldown on Power Conversion (Converted Power chance).
Health, Melee damage, Electrical Discharge damage, Lightning Conductor damage, Health of Poison Bomb, Incineration Security Measure damage, Arcane Annihilator damage, has all been reduced by 20%.
Flamethrower damage has been reduced by 40%.
Static Shock caused by Unstable Shield damage and Poison Bomb damage has been decreased by 50%.

Deadmines

Vanessa VanCleef (Heroic difficulty) now has a sweet, sweet voice to accompany her dialog.

Throne of the Four Winds

Al’Akir

Acid Rain now stacks every 20s (up from 15s.)
Electrocute now pulses every 1s (up from 0.5s.)
Feedback duration increased to 30s (from 20s.)
Health, damage, and Wind Burst damage have all been reduced 20%.
Lightning and Lightning Rod recast time has been increased.
Lightning Strike friendly chain damage has been halved.
Will no longer use Static Shock on normal difficulty in phase 1 or phase 2.

Conclave of the Four Winds

Gathering Strength cast time has been increased
Ice Patch slow is now 5% per stack, up to 10 stacks (down from 10% per stack, up to 30 stacks), damage reduced by 20%.
Rohash, Anshal, Nezir melee, Ravenous Creeper health/damage, Ravenous Creeper toxic spores damage, Hurricane damage, Sleet Storm damage , Permafrost damage , Slicing Gale, and Wind Blast damage have all been reduced by 20%.
Wind Chill damage decreased by 20%and now increases damage taken by 5% per stack.


Bon pas besoin de vous faire un dessin, Blizzard a décidé de nerf à mort les raids 4.0 pour qu'à la 4.2, les guildes casus puissent enfin terminer le contenu. Donc on pourra down les derniers boss en HM, mais pour la gloire et l'honneur, vaudra mieux les down avant !
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MessagePosté le: Mer 25 Mai - 09:58 (2011)    Sujet du message: Publicité

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Arthaazia
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Masculin Bélier (21mar-19avr) 龍 Dragon
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MessagePosté le: Lun 30 Mai - 09:41 (2011)    Sujet du message: Nerf * nerf = nerf au carré Répondre en citant

En fait, Blizzard a commenté le patch notes pour préciser que ce nerf concerne uniquement le contenu en normal ^^ Sinestra, attention à tes fesses !!!
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Simkin
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MessagePosté le: Lun 30 Mai - 11:27 (2011)    Sujet du message: Nerf * nerf = nerf au carré Répondre en citant

Pour ce qui nous concerne, rien de décidé encore, mais même après la sortie de la 4.2, il est possible qu'on retourne faire du HM au bastion/descente.
Le raid 4.2 devrait comporter 7 boss, ce qui veut dire très peu de loots par semaine, au moins au début. Dans une optique d'attaquer les HMs de la 4.2 aussi tôt que possible, il faudra que tout le monde soit full 372/379 dans des délais raisonnables, et ca passera probablement par un peu de farm de content 4.0. Comme ce ne sera pas nerf, ca veut dire que les guildes qui n'ont pas tombé un boss à la 4.1 n'auront pas tellement de facilité supplémentaire à le tomber à la 4.2. En gros, je sens que chaque guilde va passer 1 soir par semaine à farm du contenu déjà maitrisé 4.0, et le reste à try les nouveaux boss.


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